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The Psychology of Vampire Survivors
It all started when I remembered we needed blueberries. I went to my partner’s office as he was getting ready to leave, only to see Las Vegas unfolding on his monitor. There were…
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The Psychology of Animal Crossing
Animal Crossing is a game series with an ever-changing definition depending on who you ask. In Animal Crossing, players can pay off debt to build and expand their home, develop their surroundings, interact…
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The Psychology of Video Game Mischief
In 2019, over one million people paid to play as a small goose stealing objects, scaring children, and wreaking havoc on a village. Videos were shared, memes were made, and plenty of laughter…
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Youth Violence and Video Games: A Second Data Analysis
In September 2018, I published the world’s largest study on the relationship between video games and violent behaviour. Using data from 203,121 young people, I found that the relationship between video games and…
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The Psychology of Internet Gaming Disorder
Since 2016, internet discourse has been consumed by discussion on Gaming Disorder. Gaming Disorder is the proposed diagnosis for gaming addiction put forth by the World Health Organisation (WHO). The WHO has approved…