Psychology and Video Games

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  • Games as a third space
    Education,  Gaming,  Mental Wellbeing,  Online Gaming,  Productivity,  Socialising

    The Gamification of Third Spaces

    Dr Natalie Coyle / June 27, 2024 / 0 Comments

    Working 80-hour weeks to finish my PhD thesis, I felt I had a solution to my dwindling motivation – a new laptop. My thesis was being written on either my gaming PC or…

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  • Vampire Survivors article thumbnail
    Gaming,  Psychology,  Vampire Survivors

    The Psychology of Vampire Survivors

    Dr Natalie Coyle / August 17, 2023 / 0 Comments

    It all started when I remembered we needed blueberries. I went to my partner’s office as he was getting ready to leave, only to see Las Vegas unfolding on his monitor. There were…

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  • Psychology of Animal Crossing
    Animal Crossing,  Anxiety,  Gaming,  Online Gaming,  Psychology

    The Psychology of Animal Crossing

    Dr Natalie Coyle / April 9, 2020 / 1 Comment

    Animal Crossing is a game series with an ever-changing definition depending on who you ask. In Animal Crossing, players can pay off debt to build and expand their home, develop their surroundings, interact…

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  • Video game mischief header
    Gaming,  Mischief,  Psychology

    The Psychology of Video Game Mischief

    Dr Natalie Coyle / February 13, 2020 / 0 Comments

    In 2019, over one million people paid to play as a small goose stealing objects, scaring children, and wreaking havoc on a village. Videos were shared, memes were made, and plenty of laughter…

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  • Header image for gaming violence study
    Gaming,  Gaming Research,  Violence

    Youth Violence and Video Games: A Second Data Analysis

    Dr Natalie Coyle / December 19, 2019 / 0 Comments

    In September 2018, I published the world’s largest study on the relationship between video games and violent behaviour. Using data from 203,121 young people, I found that the relationship between video games and…

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