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The Psychology of Gaming Disorder
On June 18th 2018, the International Classification of Diseases 11 (ICD-11) was published by the World Health Organisation. This diagnostic manual, currently only available to stakeholders for adaptation, has legitimised ‘Gaming Disorder’ as…
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The Psychology of Loot Boxes and Microtransactions
Electronic Arts have spent the past week fighting off a cavalcade of negative press following details of their microtransaction model for Star Wars Battlefront II. Current estimates of total content acquisition come to…
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The Psychology of Difficult Video Games
There was a time when the only loud voice that resulted from playing a difficult video game was your own. However, thanks to the journalist cycle, that’s all changed. The ‘journalist cycle’ refers…
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The Longitudinal Study of Gaming and Sexism
The Daily Telegraph published an article arguing that sexy video game characters harm children and promote sexist ideas of women (NSFW warning). This argument was made without any evidence into the effects of…
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Gaming’s Dubious Relationship with Violence
It’s time once again to break down some video game research. Today’s recently published paper explores the relationship between violent video game consumption and violent behaviour. However, it does not do so in a…